![]() Funguje samostatne bez hry, takže ho môžete brať všade so sebou. Unleashed MapEditor je skvelý prírastok pre všetkých tvorcov máp pre Heroes III. ![]() While this is of limited use for WoG/ERA maps (besides reducing some ERM coding time), it is invaluable to all RoE/AB/SoD (and even HotA, before conversion) mapmakers who want to stretch the game’s limits. All of the nifty tricks proposed in The Mapmaker’s Thread have been incorporated into this mapeditor, and even more which were not discussed. This means you get all the nice feature provided by the Stand Alone WoG Mapeditor created by Black Phantom and benefits from the GrayFace patch.īut on top of that, you will also never again need to use hex editing to make a map. The layout field contains a list of values which will correspond to the layouts which we’ve created within the ArcGIS Pro Project file (.APRX) and want the user to select.Īttachments have been enabled on the service to give us an area to later store the generated PDF.This is a modified WoG MapEditor based on Black Phantom’s tiny WOG editor. Our service is a simple feature service with a number of attributes which will be used at various stages of the solution to either capture information or control if the Notebook needs to pick up this feature and generate a report for it. Underpinning that is the service and map. So, we’ve created an application from Web AppBuilder which has 1 widget – the Smart Editor. We would like to allow the user to populate certain attributes, and auto-populate others. Our application needs to perform 1 function – capture a point a on a map. There is no secret sauce or smoke and mirrors. We’ve consciously tried to use out of the box applications and services that are available to everyone within ArcGIS Online.
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